This time around we did something a little bit different, we turned our table’s fun and rules-lite homebrew system into a one-page RPG that you can enjoy at your own tabletop!

This originally came around when one of our usual players was thrust into the GM seat when Devin, our normal GM, was feeling burnt out and low on social energy that day. Rob took charge and led the group into the depths of a pawn shop to retrieve a lost artifact.

It was raucous, it was raunchy, it was a roaring good time.

We hope to hear all about your experiences in Tree Vegas and look forward to developing more for this product. Be sure to leave us a review/rating on Drivethru RPG or here on our own website letting us know what you think!

And now we present to you, Critical Chill the One-Page RPG.

(https://open.spotify.com/playlist/37i9dQZF1DXdLEN7aqioXM?si=iDSb2eqwT9Kwj8_bKcFXdQ —- thank me later)

SETTING NOTES

This is an original setting by Robert Meown and designed/developed by Devin Steffens

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